The interpolator spawns on a robobrain near RobCo Research Center or inside Garrahan Mining Headquarters (south of the Hornwright Estate).The altimeter chip is found on the Stingray Deluxe hanging in the upper hall of the estate.The sensor module can be salvaged from any eyebot the player character encounters, for example, at Watoga. 26 years of zero maintenance have not been kind to the machine and she will require a better interpolator to accelerate the Motherlode's data processing, and a new sensor module and altimeter to replace ones damaged by corrosion. Once the player character drops off the items, Penny explains that she will require more items to make sure the Motherlode is up to the task. Penny will have installed the integrated voice module already and the player character will find her in the middle of a test (concluding that she not only speaks, but is also full of her father's jokes). With both in inventory, the player character simply has to return to the Hornwright Estate's saferoom. The home is located near the spawn point, at the northern end of the town, with the schematics pinned to a board in the basement (accessible down a flight of stairs in the kitchen). The schematics are at a VTU professor's home at Summersville. The construction kit is located in the maintenance section of the Vault-Tec University simulation Vault, the same accessed as part of Overseer, Overseen, except this time the player character has to navigate the path around the maintenance room all the way to the end (and defeating an Assaultron that spawns from the robot constructor at the end). However, since the Motherlode requires beacons to home in on, she will ask the player character to retrieve two items: A Pip-Boy construction kit and experimental schematics that she can use to create a portable beacon (the player character's Pip-Boy won't do, because the nature of her work will strip out some vital functionality out of the device). Penny will be surprised at meeting the player character and skeptical of the plan to use it for a heist, but will decide to go with the plan if the overseer's envisioned new nation would have a place for ghouls like her ( Charisma 12+ allows for pitching the project to her much more efficiently). The keycard will be printed on the printer next to the computer and has to be collected separately.Īt the safe room, the player character will find Penelope Hornwright herself and the Motherlode, which will emerge and upon being informed of Daniel's passing, transfer control to Penelope. Once they are gathered, it's a simple matter of trying the combinations out until one sticks.
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